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/ Champak 140 / (Vol 140) Sep 19 2011.iso / Games / mardek_rpg.swf / scripts / DefineSprite_3904 / frame_45 / DoAction.as
Text File  |  2011-09-19  |  3KB  |  106 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 609 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = 137 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 627)
  9.    {
  10.       if(eval("\x01") != 428)
  11.       {
  12.          if(eval("\x01") != 727)
  13.          {
  14.             if(eval("\x01") == 645)
  15.             {
  16.                set("\x01",eval("\x01") + 14);
  17.                ┬º┬ºpush(┬º┬ºpop() - function ┬º\x01\x02┬º()
  18.                {
  19.                   return 609 % 511 * 5;
  20.                });
  21.                break;
  22.             }
  23.             if(eval("\x01") != 851)
  24.             {
  25.                if(eval("\x01") != 812)
  26.                {
  27.                   if(eval("\x01") != 659)
  28.                   {
  29.                      if(eval("\x01") != 894)
  30.                      {
  31.                         if(eval("\x01") != 299)
  32.                         {
  33.                            if(eval("\x01") != 736)
  34.                            {
  35.                               if(eval("\x01") != 952)
  36.                               {
  37.                                  if(eval("\x01") == 122)
  38.                                  {
  39.                                     set("\x01",eval("\x01") + 752);
  40.                                     _parent.ReactionChance();
  41.                                     break;
  42.                                  }
  43.                                  if(eval("\x01") == 874)
  44.                                  {
  45.                                     set("\x01",eval("\x01") - 874);
  46.                                     break;
  47.                                  }
  48.                               }
  49.                               set("\x01",eval("\x01") - 101);
  50.                               var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  51.                               {
  52.                                  return 609 % 511 * 5;
  53.                               };
  54.                            }
  55.                            set("\x01",eval("\x01") - 614);
  56.                            if(function ┬º\x01\x02┬º()
  57.                            {
  58.                               return 609 % 511 * 5;
  59.                            })
  60.                            {
  61.                               set("\x01",eval("\x01") + 0);
  62.                            }
  63.                            continue;
  64.                         }
  65.                         set("\x01",eval("\x01") + 437);
  66.                         ┬º┬ºpush(!function ┬º\x01\x02┬º()
  67.                         {
  68.                            return 609 % 511 * 5;
  69.                         });
  70.                         continue;
  71.                      }
  72.                      set("\x01",eval("\x01") - 82);
  73.                      continue;
  74.                   }
  75.                   set("\x01",eval("\x01") + 153);
  76.                   continue;
  77.                }
  78.                set("\x01",eval("\x01") + 140);
  79.                ┬º┬ºpush("\x0f");
  80.                ┬º┬ºpush(1);
  81.             }
  82.             set("\x01",eval("\x01") - 124);
  83.             ┬º┬ºpush("\x0f");
  84.             continue;
  85.          }
  86.          set("\x01",eval("\x01") - 428);
  87.          ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  88.          {
  89.             return 609 % 511 * 5;
  90.          }));
  91.          continue;
  92.       }
  93.       set("\x01",eval("\x01") + 217);
  94.       if(function ┬º\x01\x02┬º()
  95.       {
  96.          return 609 % 511 * 5;
  97.       })
  98.       {
  99.          set("\x01",eval("\x01") + 14);
  100.       }
  101.       continue;
  102.    }
  103.    set("\x01",eval("\x01") - 199);
  104.    ┬º┬ºpush(true);
  105. }
  106.